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The Freya Familia (フレイヤ・ファミリア) is a Familia in Orario led by Freya. They were regarded as the strongest faction in the city until the Great Faction War.

Reputation[]

The Freya Familia is one of the most prominent factions in Orario and have often acted together with the Loki Familia as their main figures after banishing Zeus and Hera fifteen years ago following their downfall. Ever since then, they have frequently been recognized as the most powerful Familia in the city. Though respected like Loki Familia, the members are feared by the general populace and they have a strained relationship with Loki's faction, who have been their rivals since long ago.

After losing the Great Faction War against the alliance led by the Hestia Familia, the Freya Familia's official status is that they have been disbanded with Freya having left Orario. The current official status of the members include store employees while others supposedly await being scouted by other Familias. In reality, Freya is still living in Orario in secret, under her Syr Flova identity, as a subordinate God to Hestia, with the Freya Familia members often helping the Hestia Familia due to their loyalty towards Freya.

Organization[]

The Freya Familia is mainly composed of combatants who are known as Einherjars (強靭な勇士(エインヘリヤル)) and dedicate themselves to training. They also have their own medical team called the Andhrímnir (満たす煤者達(アンドフリームニル)), who are led by Heith Velvet. The group is made up of herbalists and healers in charge of healing the einhenjars, as well as cooking and preparing meals for them since Mia left. Freya also had a group of attendants with Horn serving as her head chamberlain. Other than them, only the captain was granted the duty and honor of being by their Goddess' side everyday as her servant.

They have a total of 157 members, including the largest number of healers among all of the Familias in Orario. However their influence ran deeper and by the time of the Great Faction War, if non-combatants, followers of Freya who did not have her falna, and believers, people who worshipped the Goddess Freya on their own, were included, the total number of "members" reached over 5,000. Of all the actual members, Ottar is the one who has been the longest in the Familia, as all who joined before him were gone by the time of Orario's Dark Age.

While all of the executives serve as leaders, whenever they perform an operation that involves the Familia at large, the planning is left entirely to Hedin due to his unparalleled prowess as a commander among the faction. While he seems to assist Ottar to a degree, the overall administration of the Familia, such as their finances, still falls unto the captain.

Unlike their rivals, the Freya Familia has no sense of unity. Each and every member has sworn their loyalty to Freya, but most yearn to gain her love only for themselves. As such, they constantly are found at odds with each other, incapable of even basic cooperation unless they are on a mission for their Goddess. Despite that, they have remained fiercely loyal even after Freya fell completely for Bell, working more than once to secure him for her, despite being extremely jealous of Bell.

Training[]

Though they have been known to explore the dungeon, reaching as far as the 58th Floor, the Freya Familia's lack of cooperation makes expeditions difficult, with the last one ending in failure after all the executives began fighting each other. Instead, their main training method are death matches which they refer to as "baptism". Due to their hatred for each other, they face each other in battles to the death from sunrise to sunset.

Back when they had a base, they fought in its large garden in a barbaric free-for-all where everyone sought a new opponent the moment they defeated their current one. In spite of resorting to such a brutal method, the Familia could keep it up without suffering even a single casualty thanks to their amazing medical team. Heith, in fact, is capable of taking care of all the injured if she so wishes. Since their official dissolution, they have moved to training in the dungeon.

Following their hellish training, the members used to gather in their home's dining hall, where they ate from a great feast in order to have the energy needed for the next day's training.

This custom was adopted by members preceding Ottar and his generation. The only combatants not allowed to fight are the executives of the Familia. Due to their power, the loss of even one of them would be severely detrimental to the faction and his defeat would give other Familias an opportunity to take advantage of. This is why duels between executives at their base were forbidden. However, it was shown that there is no problem with them fighting in the dungeon when the rest of the executives once took advantage of Ottar going on an expedition to fight him.

Fighting Power[]

Before their official dissolution, the Freya Familia were generally feared as the most powerful Familia in Orario, having many high-level adventurers, including the, at the time, only Level 7 adventurer, Ottar, as a member. Their captain's might was best exemplified in the Great Faction War, where he demonstrated the ability to achieve Level 8 prowess with his skill Vana Arganture, requiring the combined efforts of three pseudo Level 7s and a pseudo Level 6 just to leave him out of combat for five minutes.

Before announcing his and his fellow top executives' rank ups to Level 7, Finn acknowledged that Ottar made it impossible for the Loki Familia, Orario's second strongest faction, to win against the Freya Familia. Furthermore, while Loki believed the Boaz to no longer be a big deal after her top three members reached Level 7, Finn speculated that he will soon rank up.

Besides him, their main force consists of Allen, hailed as the fastest in the city; Hedin and Hogni, famed as the most brutal magic swordsmen; and the Gulliver Brothers, renowned for having the best teamwork in Orario. The majority of the other over 100 members are Level 2 or 3. At least fifty of all of the members are second class adventurers and they alone make up a force equivalent to around 20 middle-ranking Familias. Bell noted that the einhenjars are far stronger than adventurers of the same level from other Familias and, due to their training method, they have also developed high levels of endurance and stamina.

Though not a combatant, Heith is also a great fighting asset. Thanks to her skills as a healer, second in the entire world only to Airmid's, she can continuously bring back the einhenjars to full health in the middle of a battle within mere moments, essentially turning them into an army of "undying" warriors. In a war game between the Loki Familia and the Freya Familia, the Andhrímnir has the potential to secure victory for their side.

Paraphernalia[]

Van Anime 2

As a Level 4, Van wears a uniform different from the one of lower members

The uniform of the Freya Familia is called Glorious Familia Cloth (栄光のファミリアクロス). It is white and silver (lilac in the anime) in color and has an excellent quality as battle clothes. Members who are Level 3 or higher are allowed to modify theirs. Those who are allowed to wear it are promised glory in the eyes of the Goddess of Beauty and a trial in which they will kill each other day and night.

The Freya Familia emblem is the profile of a Valkyrie. The symbol of their falna is a woman facing forward with her arms extended to the sides.

Base[]

Folkvangr EF Manga

Folkvangr

The Freya Familia home was known as Folkvangr (戦いの野(フォールクヴァング)) and was located around the center of the business area on the opposite side of Orario from the Loki Familia home. Folkvangr is a huge mansion that has a solemn structure similar to a temple. It covers a large area surrounded by four large walls and has a garden large enough for all Familia members to assemble in. Within its facilities, there is a large hall called Sessrúmnir (特大広間(セスルームニル)) where the einhenjars dined every night after training. The sight of it displayed the Freya Familia's wealth, power, and honor. Freya lived apart from her Familia in her room at the top of Babel.

Following their disbandment, the Guild is in possession of their former home.

Members[]

Name Race Occupation Rank Level Status
Freya God God God None Active
Ottar Boaz Adventurer/Freya's aide Captain/Executive 7 Active
Allen Fromel Cat People Adventurer Vice-Captain/Executive 6 Active
Hogni Ragnar Dark Elf Adventurer Executive 6 Active
Hedin Selland Elf Adventurer Executive 6 Active
Grer Gulliver Pallum Adventurer Executive 5 Active
Alfrigg Gulliver Pallum Adventurer Executive 5 Active
Dvalinn Gulliver Pallum Adventurer Executive 5 Active
Berling Gulliver Pallum Adventurer Executive 5 Active
Horn Human Goddess' Attendant/Adventurer None 2 Active
Mia Grand Dwarf Proprietress Captain (former) 6 Partially Left Familia
Tammuz Belili Human Unknown None 4 Active
Anya Fromel Cat People Waitress Unknown 4 Partially left Familia
Van Half Pallum Adventurer None 4 Active
Heith Velvet Human Healer/Adventurer Andhrímnir Leader 4 Active
Rask Human Adventurer None 4[1] Active
Remilia Human Adventurer None 4[1] Active
Noga Unknown Adventurer Unknown 3-4 Active
Lona Unknown Healer None Unknown Active
Ilde Unknown Healer None Unknown Active

Trivia[]

  • The einhenjars are named after the army of warriors brought by the valkyries to Valhalla in Norse mythology. However, DanMachi's usage of the term differs in that "einherjar" was the collective name of the group, with a single warrior being called an "einheri", whereas in the series, a single combatant of Freya Familia is called an einherjar.
  • Freya Familia's medical team is named after Andhrímnir, the chef of the Æsir and einherjar in Norse mythology.
  • Freya Familia's former base is named after Fólkvangr, a field ruled by the goddess Freyja in Norse mythology. Of those who died in battle, half went to Valhalla while the other half went to Fólkvangr.
  • The dining hall at Freya Familia's former base is named after Sessrúmnir, the hall of the goddess Freyja located in Fólkvangr, where her half of the fallen in battle resided in Norse mythology.
  • According to Oomori, if Loki Familia participated in the Faction War, it would probably look like this:[2]
    • Ais & Gareth vs. Ottar & Hogni.
    • Bete vs. Allen.
    • Tiona & Tione vs. the Gulliver Brothers.
    • Riveria vs. Hedin.
    • The rear guard would be chaos.
    • Hestia Familia would be completely sidelined.
    • Finn would command from the rear while preparing to snipe Ottar with his spear.
    • Hedin wouldn't hold Ottar back and would throw him straight into the front lines, resulting in an epic brawl involving Ais, Gareth, Hogni, Raul, and Van, along with other second-tier adventurers.
    • Freya Familia would dominate in healing, but the overall firepower of the rear guard would favor Riveria and her fairy forces. Whichever side — Andhrímnir or Riveria's group — falls first would likely cause their Familia to lose the game.
    • Hedin could potentially engage in ultra-long-range sniping, but removing him from the role of commander would likely give Loki Familia the win, making it difficult.
    • Allen's ability to operate as a free agent would pose a significant threat, surpassing Finn's calculations. Thus, Bete's role would be crucial.
    • Conversely, if Bete uses his magic, which even Hedin cannot estimate, it could flip the board, making Allen's role just as critical.
    • As for Ottar, Finn would essentially half-give up on beating him in a straightforward way because "he's Ottar." Instead, Finn would resort to strategies so underhanded they'd make the Fianna Knights look up at the heavens in dismay.
    • These rules would probably remain consistent no matter how the scenario plays out.
    • If Horn were operational and Hedin were to throw her into the front lines to initiate a charm game, Finn — who has mental resistance — would immediately neutralize her (Finn's skill would let him deflect Horn's charm). Dragging Finn out to the front lines would put Freya Familia at a significant advantage, so they would probably win in that case.
    • How the battle would truly play out depends on the battlefield and conditions.

References[]

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